HB

Homebrew

Homebrew means the Game Master brings an original setting and tailored mechanics to the table. Before play, they explain what is new, then run rules that support your group’s goals. Expect custom factions, locations and tools, clear signposts for choices, and quick adjustments when something slows the fun. The session flows like a conversation, with rulings that favour momentum and theme. You explore places that exist only at this table, test bespoke abilities, and watch the world react to your ideas in real time.

Great for creative players who want to co-shape the story, veterans eager for something fresh, and teams seeking a theme built around your group. Newcomers do well too, because the GM teaches only the rules you need. It pairs well with genre-first planning, like horror, mystery or sword-and-sorcery, then matching a familiar base system. Browse ideas on the genres overview, or tell the Game Master your must-haves and deal-breakers to get a bespoke tone, challenge level and pacing.

Common questions

How does Homebrew differ from running a module?

There is no published script or canon to adhere to. A professional Game Master creates a custom world and house rules, and discusses any changes with you before play. Encounters, tools, and difficulty are tailored to your group, rather than what a book might expect.

Is Homebrew suitable for beginners or children?

Yes. A professional Game Master teaches the rules as they arise and can provide pre-generated characters to keep things straightforward. For younger players, they simplify mechanics, set shorter scenes, and tailor content to suit the age group.

Can we use Homebrew for a one-off or a team event?

Yes. For a one-shot, the GM establishes a clear premise with defined stakes, ensuring you achieve a satisfying conclusion in a single session. For team events, they tailor the scenario to your group, keep onboarding straightforward, and emphasise teamwork rather than strict adherence to rules. Session length and difficulty are adjusted to fit your available time.

Which game systems are most compatible with Homebrew rules?

Homebrew works with many systems. Common choices include D&D 5e for fantasy, Fate or Savage Worlds for quick action, and the Cypher System or Powered by the Apocalypse games for story-driven play. The GM suggests a foundation that aligns with your group's preferences and time constraints. Check out the game systems overview for inspiration.

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Popular game systems

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    • High Fantasy +7
    • 1 – 7 players
    • Moderate rules

    Craft your own fantasy story with Dungeons & Dragons. Assemble a group of brave heroes, outsmart traps, negotiate with dragons, and seize treasure in vibrant worlds. Imagine the camaraderie of The Lord of the Rings, but you decide the paths, the battles, and the conclusion.

    View system: Dungeons & Dragons
  • Call of Cthulhu

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    • 2 – 6 players
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    Call of Cthulhu is the classic game of investigative cosmic horror. Take on the role of doomed investigators delving into occult mysteries and the fragility of sanity.

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    • 2 – 6 players
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  • Vampire: The Masquerade

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    • Cyberpunk +7
    • 2 – 6 players
    • Moderate rules

    Dominate the neon sprawl with Cyberpunk RED, the near-future game of mercenaries, megacorps, and tough decisions from R. Talsorian Games. Experience fast, lethal action, sleek technology, and high-stakes heists. If you're familiar with Cyberpunk 2077, you already sense the grit and flair.

    View system: Cyberpunk
  • Lancer

    • Mecha +7
    • 2 – 5 players
    • Comprehensive rules

    Pilot a custom-built mech in high-stakes missions that combine sharp tactics with character drama. Lancer offers intense battles and expansive sci-fi themes of duty, politics, and hope. If you love Gundam, you'll feel right at home.

    View system: Lancer
  • Starfinder

    • Space Opera +6
    • 2 – 6 players
    • Comprehensive rules

    Starfinder is Paizo’s science-fantasy filled with blaster battles, spell-slinging technomancers, and starship confrontations. Imagine Mass Effect but with magic. Our Game Masters lead you through bizarre worlds, thrilling heists, and alien enigmas that reward collaboration and daring decisions.

    View system: Starfinder
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    • Dark Fantasy +7
    • 2 – 6 players
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    Warhammer Fantasy Roleplay immerses you in the Old World, a grim, disease-ridden realm filled with cults, corruption, and tough decisions. Imagine The Witcher, but with darker humour and even worse odds. Expect gritty investigations, deadly battles, and chaotic magic, all led by our Game Masters.

    View system: Warhammer Fantasy Roleplay
  • ALIEN: The Roleplaying Game

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    • 2 – 5 players
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    View system: ALIEN: The Roleplaying Game

What players are saying

  • Tom was fantastic! He was really great with the kids and very patient with his explanations. It was a wonderful evening and definitely worth doing again! The kids asked the next day when we could do this again.

    Danny

  • First of all, I want to say that Sebastian was really great as a DM. For his first run as a booked DM, he did a fantastic job. The 3 stars refer to the following: 1. We were disappointed that the adventure was labelled a One Shot yet wasn't a complete story. Discovering that there are two more parts wasn't very positive for us, as it meant there was no satisfying conclusion to the story. 2. As new players, it was difficult for us to understand the English character sheets in such a short time. In German, it would have been much easier. Even receiving the character sheets a few days in advance would have been helpful for preparation. 3. More guidance would be beneficial. Especially for beginners, a more linear one shot would have been preferable. We wasted a large portion of the adventure time doing unnecessary things because we didn't really know how the game worked. Overall, I think the StoryForgers concept is really good and I see a lot of potential in it, especially for introducing new players to D&D. I hope you don't take my feedback the wrong way but as honest criticism. Cheers, Mario

    Mario

  • Bryan was exceptional. We had a group with varied experience levels, and he managed to keep everyone engaged and involved. His positive attitude made the game enjoyable for all. I really appreciated how he could clearly explain what was needed for our less experienced players while keeping our more seasoned players on their toes with his extensive knowledge of the game. Everyone in our party had a fantastic time thanks to Bryan.

    Jeremy

  • Dayron was fantastic. Well-prepared, punctual, and had a brilliant sense of humour.

    Corey

  • Dayron was fantastic; he provided an excellent experience. Thanks!

    Casey

    The Merry Meeple

  • The game was incredibly engaging. I organised a session as a gift for my boyfriend, who is really passionate about it, and he was very pleased and appreciated Leonardo's professionalism. I don't have much experience with DnD, but I found the game to be quite straightforward and enjoyable.

    Marina

  • Baptiste was a fantastic GM who adapted seamlessly to our group and helped us make great progress in this one-shot. However, there was one issue with the character sheets provided; they were not complete or clear. Some of the French translations were quite rough. For instance, our cleric was missing spells, including a healing spell, even though they were meant to have some.

    Pierre

  • Rachel was fantastic; my daughter and her friends left their game saying it was the most fun they’d ever had, and my daughter wanted to sign up for another game with her straight away. She was friendly, and her approach let the players immerse themselves in the game by giving them control over how they wanted their actions to unfold. I would definitely work with her again.

    John

  • A great first experience with D&D. Amber was excellent at explaining and guiding the game, allowing us as players to quickly get into the flow and focus on the story. Collaborating on attack strategies with my colleagues was a fun activity that provided valuable insights into each other's characters, thought processes, and differences. Overall, I found it to be a very enjoyable session.

    Jens

    Triodos Bank N.V.

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