Genesys

Genesys TTRPG · FFG Genesys

Genesys

Genesys is a flexible roleplaying game that allows your group to tell cinematic stories across almost any genre. A professional Game Master transforms your ideas into vivid scenes, memorable NPCs, and challenging choices. Every moment is designed for drama and momentum, ensuring that setbacks lead to new opportunities rather than dead ends. Sessions feel like a fast, collaborative writer’s room where your heroes take bold risks and consequences matter. It is welcoming for beginners seeking guidance, and satisfying for veterans who appreciate narrative depth with just the right amount of complexity.

Planning a birthday, office team night, or a fresh one-shot with friends? Genesys excels in high fantasy quests, neon-noir capers, and star-hopping adventures. Your Game Master adjusts the tone and content to suit your table, from family-friendly to gritty intrigue. You bring your curiosity and character ideas, and the rest is prepared for you. Not sure which world suits your group? Browse genres for inspiration and choose the flavour you want to explore.

How to play Genesys

On your turn, you tell the Game Master what you want to do. The GM sets a difficulty based on the situation, you build a pool of special Genesys dice from your skills and add situational dice. Roll the pool, then read the symbols. Success or failure pairs with advantage or threat, and sometimes a triumph or despair. Together, you weave those results into the narrative, creating side benefits, complications, and story twists that feel natural.

Players only need a character concept. Your Game Master provides pre-generated characters or helps you create one, explains the rules, and brings the custom dice or a supported dice roller. One-shots focus on a clear goal and a big finish in one session. Campaigns add downtime, recurring rivals, and advancement as you spend experience to develop talents and skills. Playing online is seamless, with tools that manage Genesys symbols; see online play platforms.

A player wearing elf ears smiling at the camera, sitting at a table with D&D character sheets and dice, immersed in the game.
A player wearing elf ears smiling at the camera, sitting at a table with D&D character sheets and dice, immersed in the game.

Common questions

Do I need to know the Genesys rules?

No homework required. A professional Game Master will teach you the core flow in minutes, then guide you as you play. You describe what your character attempts, build a dice pool from your stats, and interpret the symbols together. The dice indicate both outcomes and side effects, which the table transforms into story beats. If you prefer, the GM can provide pregenerated characters or assist you in creating one quickly. Physical symbol dice or a supported dice roller will be supplied.

What settings can we explore with Genesys?

Genesys supports a variety of genres. Your GM can run classic fantasy, neon cyberpunk, street-level heists, space opera, modern mystery, or even your own concept. The rules toolkit allows the GM to adjust magic, technology, gear, and tone to suit the world perfectly. If you're unsure what to try first, check out some inspirations here: genre ideas. Choose the style you prefer, and the GM will craft the adventure around it.

How does Genesys differ from D&D?

Genesys emphasises cinematic outcomes rather than rigid pass or fail results. Its custom dice can indicate success with complications or failure with benefits, ensuring scenes remain dynamic. Characters develop through careers and talents instead of fixed classes. Combat typically employs range bands rather than five-foot squares and does not necessitate a tactical grid. While it retains enough complexity to feel substantial, the rules prioritise narrative consequences and player creativity over strict optimisation challenges.

Do we need maps or miniatures, or is it all in our imagination?

Minis are optional. Genesys uses range bands for distance, allowing for play in a theatre of the mind. The GM may include quick sketches or simple zones to enhance clarity. Nothing should slow the scene unless it contributes to the drama. Online play is also seamless, with virtual tabletops and rollers that manage Genesys symbols. See options here: online play platforms.

How many players are there and how long does a session last?

Genesys works best with 2 to 6 players. The ideal number is often 3 to 5, as this keeps turns quick and ensures everyone gets their moment in the spotlight. One-shots typically conclude in 3 to 4 hours with a complete story arc. Campaign sessions follow a similar pace, incorporating downtime and character advancement as required. Larger groups can be accommodated, but be prepared for slightly longer scenes and a more structured turn order to ensure everyone participates without hurrying through important moments.

Is Genesys suitable for children and groups with varying experience levels?

Absolutely. The symbol-based results allow everyone to contribute, even on a miss, which keeps newer or younger players engaged. A professional Game Master will establish expectations from the outset, simplify complex subsystems, and provide clear choices while still rewarding creativity. The tone can easily be adjusted from light-hearted to serious, ensuring it matches your group’s comfort level. Regular narrative moments share the spotlight, helping both veterans and newcomers feel involved at the same table.

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Genres you can play in Genesys

  • Cyberpunk

    Neon nights, buzzing servers, and tough decisions. You take on the roles of hackers, street samurai, and fixers executing jobs for and…

    View genre: Cyberpunk
  • Space Opera

    Epic sci-fi melodrama set among the stars, featuring daring pilots, noble rebels, tyrants wielding planet-destroying weapons, and a crew…

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  • Crime

    Pull off a slick heist, track down a killer, or navigate the mob's code. Crime games balance planning, pressure, and morally ambiguous…

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  • Heist

    Gather the team, scout the target, and execute the heist. Picture Ocean's Eleven, filled with clever strategies, skilled roles, narrow…

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  • Pulp

    Two-fisted thrills, cliffhanger chases, masked villains, and deathtraps. Think Indiana Jones-style adventure or hardboiled capers, where…

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  • Pirate

    Salt spray, creaking decks, and cutlass duels as you pursue treasure and rivals across treacherous waters. Swashbuckling adventure…

    View genre: Pirate

What players are saying

  • First of all, I want to say that Sebastian was really great as a DM. For his first run as a booked DM, he did a fantastic job. The 3 stars refer to the following: 1. We were disappointed that the adventure was labelled a One Shot yet wasn't a complete story. Discovering that there are two more parts wasn't very positive for us, as it meant there was no satisfying conclusion to the story. 2. As new players, it was difficult for us to understand the English character sheets in such a short time. In German, it would have been much easier. Even receiving the character sheets a few days in advance would have been helpful for preparation. 3. More guidance would be beneficial. Especially for beginners, a more linear one shot would have been preferable. We wasted a large portion of the adventure time doing unnecessary things because we didn't really know how the game worked. Overall, I think the StoryForgers concept is really good and I see a lot of potential in it, especially for introducing new players to D&D. I hope you don't take my feedback the wrong way but as honest criticism. Cheers, Mario

    Mario

  • Bryan was exceptional. We had a group with varied experience levels, and he managed to keep everyone engaged and involved. His positive attitude made the game enjoyable for all. I really appreciated how he could clearly explain what was needed for our less experienced players while keeping our more seasoned players on their toes with his extensive knowledge of the game. Everyone in our party had a fantastic time thanks to Bryan.

    Jeremy

  • Dayron was fantastic. Well-prepared, punctual, and had a brilliant sense of humour.

    Corey

  • Dayron was fantastic; he provided an excellent experience. Thanks!

    Casey

    The Merry Meeple

  • The game was incredibly engaging. I organised a session as a gift for my boyfriend, who is really passionate about it, and he was very pleased and appreciated Leonardo's professionalism. I don't have much experience with DnD, but I found the game to be quite straightforward and enjoyable.

    Marina

  • Baptiste was a fantastic GM who adapted seamlessly to our group and helped us make great progress in this one-shot. However, there was one issue with the character sheets provided; they were not complete or clear. Some of the French translations were quite rough. For instance, our cleric was missing spells, including a healing spell, even though they were meant to have some.

    Pierre

  • Rachel was fantastic; my daughter and her friends left their game saying it was the most fun they’d ever had, and my daughter wanted to sign up for another game with her straight away. She was friendly, and her approach let the players immerse themselves in the game by giving them control over how they wanted their actions to unfold. I would definitely work with her again.

    John

  • A great first experience with D&D. Amber was excellent at explaining and guiding the game, allowing us as players to quickly get into the flow and focus on the story. Collaborating on attack strategies with my colleagues was a fun activity that provided valuable insights into each other's characters, thought processes, and differences. Overall, I found it to be a very enjoyable session.

    Jens

    Triodos Bank N.V.

  • Pim is truly a legend as a DM! He's cheerful, adaptable, and incredibly experienced. With a group of novice players, he managed to create an amazing experience in just a few hours. He maintained control in a fun manner and engaged every player in the story, whether they were vocal or reserved. If you go adventuring with him, it will certainly be unforgettable!

    Jens

    Triodos Bank N.V.

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