
Sever
Game Master / Creator

Sever
Game Master / Creator
Sever
he/him
I fell in love with roleplaying like most people do: a mate handed me a pre-made character, I made a terrible decision involving a goblin and a barrel of oil, and I never looked back. These days I mostly run Dungeons & Dragons and Daggerheart, with the occasional Call of Cthulhu session when a group wants to be properly scared.
My games are welcoming, a bit chaotic, and always centred around you. Beginners get a gentle introduction, veterans have space to scheme, and everyone leaves with a story they’ll still be quoting a year later.
How I conduct games
I prepare the world, the villains, and the maps so you only need to bring a character idea. Sessions begin with a quick safety and tone check, then we play at a fast pace: I keep combat flowing, reward creative ideas (rule of cool, always), and lean into whatever your group finds funny or dramatic. Expect voices, props on the table, and at least one twist you didn’t see coming.
Learn more about me
The funniest character death I experienced was…
…a halfling rogue named Pip who attempted to pickpocket a dragon. It went exactly as well as you might expect, and I still have the character sheet on my wall.
The moment I realised I wanted to be a Game Master…
…when the table fell completely silent because the villain they had been pursuing for ten sessions turned out to be the innkeeper who kept serving them free soup. I want every table to experience that moment.
About me as a creator
I genuinely enjoy coming up with new ideas.




Watch me in action
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